Does anyone know a good resource or some pointers which could help me make a side scrolling tile based (descreet movement for character) with box pushing and moving platforms etc. I'm focused right now C/C++ console development (tho after this project I may stop and do stuff a little more graphical, still C/C++). Something bit like Super Serib Bros. I've taken a look at the code of SSB and I have some idea of how it works, tho the variable names aren't particularly helpful.
It occurs to me someone somewhere must have thought about his problem before. So before I go re-inventing the wheel, any clues?
You'd probably be best signing in one of the better known game development groups, for example GameDev or DevMaster as well as checking out the stuff Microsoft pushes.
I'm not sure how many resources you will find for making games, as most open source games develop their own tools and commercial games keep their tools private.
I think that the best strategy is to start from scratch, using existing low-level libraries.
For C++, I recommend using Box2d for physics and HGE for graphics. I have also heard that python's pygame library is good, but have not tried it myself.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With