I have this simple function with a template template parameter. It's meant to take an STL container, convert the smart ptr to a normal ptr (it's a C++03 project, but I'm also interested in the answer for C++11):
template <template <typename _T, typename = std::allocator<_T> > class Container>
static Container<T*> GetRawPtrContainer(const Container<SmartPtr<T> >& input_container)
{
Container<T*> container;
for(typename Container<SmartPtr<T> >::const_iterator it = input_container.begin();
it != input_container.end();
it++)
{
container.push_back(it->ptr);
}
return container;
}
This is a static member function of the class SmartPtr<T>.
You see here, all this does is push_back all the elements from input_container to another one and return.
You may have noticed that if the input is std::vector, then there's a performance issue with O(1) insertions, while this is fine for std::list and std::deque. So what I'd like to do is call this before the loop if it's possible (decided at compile-time):
container.reserve(input_container.size());
How can I do that?
Check if class has a reserve function:
C++03:
template<typename T> struct HasReserve {
struct Fallback { void reserve(size_t); };
struct Derived : T, Fallback { };
template<typename C, C> struct Check;
template<typename C> static char(&f(Check<void (Fallback::*)(size_t), &C::reserve>*))[1];
template<typename C> static char(&f(...))[2];
static bool const value = sizeof(f<Derived>(0)) == 2;
};
C++11:
template <typename T, typename = int>
struct HasReserve : std::false_type { };
template <typename T>
struct HasReserve <T, decltype(&T::reserve, 0)> : std::true_type { };
Function that calls reserve if possible:
template<typename T>
typename std::enable_if<HasReserve<T>::value>::type
Reserve(T& container, size_t s)
{
container.reserve(s);
}
template<typename T>
typename std::enable_if<!HasReserve<T>::value>::type
Reserve(T&, size_t)
{
}
Just call the Reserve function before your loop and it should work like you want it to.
template <template <typename _T, typename = std::allocator<_T> > class Container>
static Container<T*> GetRawPtrContainer(const Container<SmartPtr<T> >& input_container)
{
Container<T*> container;
Reserve(container, input_container.size()); // just add this to your function
for(typename Container<SmartPtr<T> >::const_iterator it = input_container.begin();
it != input_container.end();
it++)
{
container.push_back(it->ptr);
}
return container;
}
std::enable_if for C++03
template<bool B, class T = void>
struct enable_if {};
template<class T>
struct enable_if<true, T> { typedef T type; };
In addition to ACB's solution, note that you can also dispatch (C++17) using constexpr and traits, allowing to have complex constexpr conditions:
template <typename T, typename = int>
struct HasReserve : std::false_type {
};
template <typename T>
struct HasReserve<T, decltype(&T::reserve, 0)> : std::true_type {
};
template<typename T>
inline constexpr void reserve(T& container, size_t s)
{
if constexpr (HasReserve<T>::value)
container.reserve(s);
}
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