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New posts in unsafe

Can .NET code compiled with the unsafe tag run in Mono?

.net mono bitmap unsafe

Unity3D Unsafe code requires the `unsafe' command line option to be specified

c# dll unity3d unsafe

NFData instance for the Coyoneda type

Allow unsafe code in jetbrains rider?

c# unsafe rider

Using Moq to mock a unsafe interface

Is transmuting PhantomData markers safe?

rust unsafe

Is there a "preprocessor" symbol corresponding to the /unsafe flag?

c# wpf c-preprocessor unsafe

C# unsafe code fixed pointer passed as parameter

c# fixed unsafe

Is mutable accessor using a cast safe?

rust unsafe

Should I mingle my safe code with my unsafe code?

c# unsafe

Cannot convert uint* to uint[]

c# arrays pointers unsafe

Unsafe string creation from char[]

c# string performance unsafe

c++ additive identity unsafe example ( a+0.0 != a )

c++ floating-point unsafe

Difference between Marshal.SizeOf and sizeof, I just don't get it

c# unmanaged unsafe

Fixing an array of array in C# (unsafe code)

c# interop fixed unsafe

Why is my unsafe code block slower than my safe code?

c# unsafe writeablebitmap

How to safely reinterpret Vec<f64> as Vec<num_complex::Complex<f64>> with half the size?

rust unsafe

Marshal.PtrToStringUni() vs new String()?

How do I use unsafe values in an enum?

c# interop enums unsafe

Which is faster - C# unsafe code or raw C++