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New posts in multiplayer
Polling versus socket servers for online Flash games
Feb 18, 2026
flash
sockets
polling
multiplayer
rails turn based game manager
Feb 01, 2026
ruby-on-rails
ruby
node.js
multiplayer
How to detect if client intentionally left Room in Google Play Games Real-time Multiplayer?
Dec 12, 2025
android
google-play-services
multiplayer
google-play-games
How to know wether the client and server are connected to each other in Unity Networking
Dec 10, 2025
c#
unity-game-engine
network-programming
client-server
multiplayer
Multiplayer Java 2D Platform Game: ObjectInputStream.readObject() stops the program?
Dec 07, 2025
java
multiplayer
objectinputstream
Android Multiplayer Game with Socket Programming
Nov 25, 2025
android
communication
multiplayer
iOS turn-based vs real-time multiplayer connectivity options
Nov 25, 2025
ios
game-center
gamekit
multiplayer
Multiplayer Gaming via python
Nov 17, 2025
python
terminal
multiplayer
game-development
Transfer objects on per field basis over network
Nov 02, 2025
c#
.net
network-programming
serialization
multiplayer
PlayFab vs Photon vs other solutions [closed]
Oct 23, 2025
unity-game-engine
multiplayer
photon
playfab
Does SpriteKit or SceneKit support multiplayer? [closed]
Oct 17, 2025
swift
sprite-kit
multiplayer
scenekit
Unity Mirror - NetworkServer Send Message To Target Client
Oct 16, 2025
unity-game-engine
multiplayer
unity3d-mirror
Allow people to host their own multiplayer without port forwarding?
Oct 14, 2025
c++
port
multiplayer
steam
In a multiplayer game, how to efficiently send position data over sockets?
Sep 17, 2025
c#
multiplayer
game-development
Multiplayer Game - Client Interpolation Calculation?
Sep 15, 2025
javascript
algorithm
multiplayer
ARKit with multiple users
Sep 12, 2025
swift
augmented-reality
ios11
arkit
multiplayer
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