I've got a very simple VStack, based directly off of one of Paul Hudson's excellent SwiftUI samples. There are two lines of Text, one hidden. There's a method to toggle an @State var which controls the hidden Text.
If I call that function from within the VStack, it animates properly. If I call it from a navigationBarItems, it loses the animation. Am I missing something about how views are composed?
struct ContentView: View {
@State var showDetails = false
func toggleDetails() { withAnimation { self.showDetails.toggle() } }
var body: some View {
NavigationView() {
VStack {
Button(action: { self.toggleDetails() }) { Text("Tap to show details") }
if showDetails { Text("Details go here.") }
}
.navigationBarTitle(Text("Nav Bar"))
.navigationBarItems(trailing:
Button(action: { self.toggleDetails() }) {
Text("Details")
})
}
}
}
#if DEBUG
struct ContentView_Previews : PreviewProvider {
static var previews: some View {
ContentView()
}
}
#endif

It seems beta 5 fixed this problem. Workaround no longer needed.
Workaround for beta 4 and previous versions
I think the reason it does not work, is because you are calling withAnimation from a different branch of the view tree. The "Details" button and the views that need to be animated are on different branches of the hierarchy. I am just guessing, but it seems to be supported by the workaround I posted here.
If instead of using explicit animations (i.e., withAnimation), you use implicit animations on both the VStack and the Text, it works:

struct ContentView: View {
@State var showDetails = false
func toggleDetails() { self.showDetails.toggle() }
var body: some View {
NavigationView() {
VStack {
Button(action: { self.toggleDetails() }) { Text("Tap to show details") }
if showDetails {
Text("Details go here.").animation(.basic())
}
}
.animation(.basic())
.navigationBarTitle(Text("Nav Bar"))
.navigationBarItems(trailing:
Button(action: {
self.toggleDetails()
}) { Text("Details") })
}
}
}
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