I am attempting to write a func that 1) instantiates a subclass of UIViewController and 2) pushes into the navigation controller of the caller UIViewController.
So far, I have this:
func pushAnyViewController<T>(viewController:T, storyboardName:String) {
// Instantiate the view controller of type T
guard let nextViewController = UIStoryboard(name: storyboardName, bundle: nil).instantiateViewController(withIdentifier: String(describing: T.self)) as? T else {
return
}
viewController.navigationController.pushViewController(nextViewController, animated: true)
}
This produces error
Value of type 'T' has no member 'navigationController'
I am not sure if somehow I should say that T will always be a subclass of UIViewController. If that is the case, it's not clear where I do that. For this, I thought about:
func pushAnyViewController<T>(viewController:T & UIViewController, storyboardName:String)
but that produces errors:
Generic parameter 'T' is not used in function signature
Non-protocol, non-class type 'T' cannot be used within a protocol-constrained type
You need to identify that T is a vc with <T:UIViewController>
func pushAnyViewController<T:UIViewController>(viewController:T, storyboardName:String) {
guard let nextViewController = UIStoryboard(name: storyboardName, bundle: nil).instantiateViewController(withIdentifier: String(describing: T.self)) as? T else { return }
viewController.navigationController?.pushViewController(nextViewController, animated: true)
}
The top answer didn't suit me, I needed a more generic solution. First, I needed the option to pass data, second, I wanted to have a generic function that can push or present VC, and last, I wanted that my generic function can be called from anywhere, not just from the UIViewController, that's why an extension of UIViewController didn't suit me.
I decided to create a struct with simple init, and two public methods so that I can create the copy anywhere and call those methods.
struct Navigator {
// MARK: - DisplayVCType enum
enum DisplayVCType {
case push
case present
}
// MARK: - Properties
private var viewController: UIViewController
static private let mainSBName = "Main"
// MARK: - Init
init(vc: UIViewController) {
self.viewController = vc
}
// MARK: - Public Methods
public func instantiateVC<T>(withDestinationViewControllerType vcType: T.Type,
andStoryboardName sbName: String = mainSBName) -> T? where T: UIViewController {
let storyBoard: UIStoryboard = UIStoryboard(name: sbName, bundle: nil)
let destinationVC = storyBoard.instantiateViewController(withIdentifier: String(describing: vcType.self))
return destinationVC as? T
}
public func goTo(viewController destinationVC: UIViewController,
withDisplayVCType type: DisplayVCType = .present,
andModalPresentationStyle style: UIModalPresentationStyle = .popover) {
switch type {
case .push:
viewController.navigationController?.pushViewController(destinationVC, animated: true)
case .present:
destinationVC.modalPresentationStyle = style
viewController.present(destinationVC, animated: true, completion: nil)
}
}
}
and example call in some VC, with passing string after push:
class SomeVC: UIViewController {
var navigator: Navigator?
override func viewDidLoad() {
super.viewDidLoad()
navigator = Navigator(vc: self)
}
func pushVC() {
guard let vc = navigator?.instantiateVC(withDestinationViewControllerType: VC1.self) else { return }
vc.someString = "SOME STRING TO BE PASSED"
navigator?.goTo(viewController: vc, withDisplayVCType: .push)
}
func presentVC() {
guard let vc = navigator?.instantiateVC(withDestinationViewControllerType: TableViewController.self) else { return }
navigator?.goTo(viewController: vc, withDisplayVCType: .present)
}
}
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