I have a program which takes a long time to complete. I would like 
it to be able to catch SIGINT (ctrl-c) and call the self.save_work() method.
As it stands, my signal_hander() does not work since 
self is not defined by the time the program reaches signal_handler().
How can I set it up so self.save_work gets called after a SIGINT?
#!/usr/bin/env python
import signal 
def signal_handler(signal, frame):    
    self.save_work()   # Does not work
    exit(1)
signal.signal(signal.SIGINT, signal_handler)
class Main(object):
    def do_stuff(self):
        ...
    def save_work(self):
        ...
    def __init__(self):
        self.do_stuff()
        self.save_work()
if __name__=='__main__':
    Main()
If you just want to catch ctr+c then you can catch the KeyboardInterrupt exception:
class Main(object):
    def do_stuff(self):
        ...
    def save_work(self):
        ...
    def __init__(self):
        try:
            self.do_stuff()
        except KeyboardInterrupt:
            pass # Or print helpful info
        self.save_work()
Not that I think this is a good design after all. It looks like you need to be using a function instead of a constructor.
Usually, "work" involves some kind of a big loop. To tame your loop, and prevent it from breaking in an unknown step, you can use the following context manager:
import signal
class GracefulInterruptHandler(object):
    def __init__(self, sig=signal.SIGINT):
        self.sig = sig
    def __enter__(self):
        self.interrupted = False
        self.released = False
        self.original_handler = signal.getsignal(self.sig)
        def handler(signum, frame):
            self.release()
            self.interrupted = True
        signal.signal(self.sig, handler)
        return self
    def __exit__(self, type, value, tb):
        self.release()
    def release(self):
        if self.released:
            return False
        signal.signal(self.sig, self.original_handler)
        self.released = True
        return True
To use:
import time
/// do stuff:
with GracefulInterruptHandler() as h:
    for i in xrange(1000):
        print "..."
        time.sleep(1)
        if h.interrupted:
            print "interrupted!"
            time.sleep(5)
            break
save_work()
From here: https://gist.github.com/2907502
import signal
def signal_handler(signal, frame):    
   #do some stuff
def main():
   #do some more stuff
if __name__=='__main__':
    signal.signal(signal.SIGINT, signal_handler)
    main()
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