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resizeable scrollable canvas with tkinter

Here my code for a very simple gui:

from Tkinter import *

class my_gui(Frame):

    def __init__(self):
        # main tk object
        self.root = Tk()

        # init Frame
        Frame.__init__(self, self.root)

        # create frame (gray window)
        self.frame=Frame(self.root,width=100,height=100)
        self.frame.grid(row=0,column=0)

        self.__add_scroll_bars()

        self.__create_canvas()

        self.__add_plot()

    def __create_canvas(self):
        # create white area in the window for plotting
        # width and height are only the visible size of the white area, scrollregion is the area the user can see by scrolling
        self.canvas = Canvas(self.frame,bg='#FFFFFF',width=300,height=300,scrollregion=(0,0,500,500))

        # with this command the window is filled with the canvas
        self.canvas.pack(side=LEFT,expand=True,fill=BOTH)

        # position and size of the canvas is used for configuration of the scroll bars
        self.canvas.config(xscrollcommand=self.hbar.set, yscrollcommand=self.vbar.set)

        # add command to the scroll bars to scroll the canvas
        self.hbar.config(command = self.canvas.xview)
        self.vbar.config(command = self.canvas.yview)

    def __add_scroll_bars(self):
        # add scroll bars
        self.hbar=Scrollbar(self.frame,orient=HORIZONTAL)
        self.hbar.pack(side=BOTTOM,fill=X)
        self.vbar=Scrollbar(self.frame,orient=VERTICAL)
        self.vbar.pack(side=RIGHT,fill=Y)

    def __add_plot(self):
        # create a rectangle
        self.canvas.create_polygon(10, 10, 10, 150, 200, 150, 200, 10,  fill="gray", outline="black")

    def mainLoop(self):
        # This function starts an endlos running thread through the gui
        self.root.mainloop()

    def __quit(self):
        # close everything
        self.root.quit()

    def mainLoop(self):
        # This function starts an endlos running thread through the gui
        self.root.mainloop()

# init gui
my_gui = my_gui()
# execute gui
my_gui.mainLoop()

I have two questions:

1) I want if I resize the gui, that then the scrollbars are always on the Ends of the gui and I resize the canvas.

2) If I resize the GUI and the canvas, then the rectangle in the canvas shall be resized (for example if the new size of gui and canvas is four times the old size, then the new size of rectangle is twize the old size).

I search a solution for the first problem and for the second problem seperately.

Thanks for help.

like image 726
Thaddy Avatar asked Jun 20 '26 08:06

Thaddy


1 Answers

You could use the following way to integrate my frame into your gui class:

from Tkinter import *


class ScrollableFrame(Frame):
    def __init__(self, parent, *args, **kw):
        '''
        Constructor
        '''

        Frame.__init__(self, parent, *args, **kw)

        # create a vertical scrollbar
        vscrollbar = Scrollbar(self, orient = VERTICAL)
        vscrollbar.pack(fill = Y, side = RIGHT, expand = FALSE)

        # create a horizontal scrollbar
        hscrollbar = Scrollbar(self, orient = HORIZONTAL)
        hscrollbar.pack(fill = X, side = BOTTOM, expand = FALSE)

        #Create a canvas object and associate the scrollbars with it
        self.canvas = Canvas(self, bd = 0, highlightthickness = 0, yscrollcommand = vscrollbar.set, xscrollcommand = hscrollbar.set)
        self.canvas.pack(side = LEFT, fill = BOTH, expand = TRUE)

        #Associate scrollbars with canvas view
        vscrollbar.config(command = self.canvas.yview)
        hscrollbar.config(command = self.canvas.xview)


        # set the view to 0,0 at initialization

        self.canvas.xview_moveto(0)
        self.canvas.yview_moveto(0)

        # create an interior frame to be created inside the canvas

        self.interior = interior = Frame(self.canvas)
        interior_id = self.canvas.create_window(0, 0, window=interior,
                anchor=NW)

        # track changes to the canvas and frame width and sync them,
        # also updating the scrollbar

        def _configure_interior(event):
            # update the scrollbars to match the size of the inner frame
            size = (interior.winfo_reqwidth(), interior.winfo_reqheight())
            self.canvas.config(scrollregion='0 0 %s %s' % size)
            if interior.winfo_reqwidth() != self.canvas.winfo_width():
                # update the canvas's width to fit the inner frame
                self.canvas.config(width = interior.winfo_reqwidth())
        interior.bind('<Configure>', _configure_interior)


class my_gui(Frame):

    def __init__(self):
        # main tk object
        self.root = Tk()

        # init Frame
        Frame.__init__(self, self.root)

        # create frame (gray window)

        self.frame = ScrollableFrame(self.root)
        self.frame.pack(fill=BOTH, expand=YES)


        #self.__add_scroll_bars()

        #self.__create_canvas()

        self.__add_plot()

    def __add_plot(self):
        # create a rectangle
        self.frame.canvas.create_polygon(10, 10, 10, 150, 200, 150, 200, 10,  fill="gray", outline="black")

    def mainLoop(self):
        # This function starts an endlos running thread through the gui
        self.root.mainloop()

    def __quit(self):
        # close everything
        self.root.quit()


# init gui
my_gui = my_gui()
# execute gui
my_gui.mainLoop()

This should essentially solve your first problem. As for the second problem you'll need to create a function to re-render the canvas every time you resize it. In a way similar to the _configure_interior function.

like image 64
nihal111 Avatar answered Jun 21 '26 20:06

nihal111



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