What I want to do is have the user click on somewhere on the Canvas, then click elsewhere and have a straight line drawn between the two points. I'm new to TKinter and after some googling and searching on here I'm having trouble finding a solid answer for this.
The way that I have been thinking about it, there should be an onclick event which passes the mouse coordinates on the canvas and then an onrelease event which passes those coordinates on the canvas, thus creating a line between them. This line would have to be an object that I could then remove at some point via another button but that's a separate issue.
Any help would be greatly appreciated, or even any links to articles/tutorials that may help also
The only thing you have to do is bind "<Button-1>" and "<ButtonRelease-1>" to the canvas:
from Tkinter import Tk, Canvas
start = None
def onclick_handler(event):
global start
start = (event.x, event.y)
def onrelease_handler(event):
global start
if start is not None:
x = start[0]
y = start[1]
event.widget.create_line(x, y, event.x, event.y)
start = None
master = Tk()
canvas = Canvas(master, width=200, height=200)
canvas.bind("<Button-1>", onclick_handler)
canvas.bind("<ButtonRelease-1>", onrelease_handler)
canvas.pack()
master.mainloop()
I don't like at all using global variables, it is much cleaner to wrap all the widgets and related functions in a class. However, as an example I think it is clear enough.
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