I'm trying to pan-zoom with the mouse a <div> that contains a PDF document. I'm using PDF.js and panzoom libraries (but other working alternatives are welcome)
The snippet below basically does this task, but unfortunately, after the <div> is panzoomed, the PDF is not re-rendered, then its image gets blurry (pan the PDF with the mouse and zoom it with the mouse-wheel):
HTML
<script src="https://mozilla.github.io/pdf.js/build/pdf.js"></script>
<script src="https://cdn.jsdelivr.net/npm/@panzoom/[email protected]/dist/panzoom.min.js"></script>
<div id="panzoom-container">
<canvas id="the-canvas"></canvas>
</div>
<style>
#the-canvas {
border: 1px solid black;
direction: ltr;
}
</style>
JAVASCRIPT
// Loaded via <script> tag, create shortcut to access PDF.js exports.
var pdfjsLib = window['pdfjs-dist/build/pdf'];
// The workerSrc property shall be specified.
pdfjsLib.GlobalWorkerOptions.workerSrc = 'https://mozilla.github.io/pdf.js/build/pdf.worker.js';
var pdfDoc = null,
canvas = document.getElementById('the-canvas'),
ctx = canvas.getContext('2d');
var container = document.getElementById("panzoom-container")
function renderPage(desiredHeight) {
pdfDoc.getPage(1).then(function(page) {
var viewport = page.getViewport({ scale: 1, });
var scale = desiredHeight / viewport.height;
var scaledViewport = page.getViewport({ scale: scale, });
canvas.height = scaledViewport.height;
canvas.width = scaledViewport.width;
// Render PDF page into canvas context
var renderContext = {
canvasContext: ctx,
viewport: scaledViewport
};
page.render(renderContext);
});
}
// Get the PDF
var url = 'https://raw.githubusercontent.com/mozilla/pdf.js/ba2edeae/web/compressed.tracemonkey-pldi-09.pdf';
pdfjsLib.getDocument(url).promise.then(function(pdfDoc_) {
pdfDoc = pdfDoc_;
// Initial/first page rendering
renderPage(250);
});
var panzoom = Panzoom(container, {
setTransform: (container, { scale, x, y }) => {
// here I can re-render the page, but I don't know how
// renderPage(container.getBoundingClientRect().height);
panzoom.setStyle('transform', `scale(${scale}) translate(${x}px, ${y}px)`)
}
})
container.addEventListener('wheel', zoomWithWheel)
function zoomWithWheel(event) {
panzoom.zoomWithWheel(event)
}
https://jsfiddle.net/9rkh7o0e/5/
I think that the procedure is correct, but unfortunately I'm stuck into two issues that must be fixed (then I ask for your help):
Thanks
After some days of attempts, I solved the problem. The tricky part was to scale down the contained canvas after the container has been scaled, with a transform-origin CSS attribute set:
canvas.style.transform = "scale("+1/panzoom.getScale()+")"
Here is a fiddle of a PDF that can pan-zoomed. Each new render is done after a small delay (here it is set to 250ms) which corresponds to a sort of "wheel stop event".
function zoomWithWheel(event) {
panzoom.zoomWithWheel(event)
clearTimeout(wheelTimeoutHandler);
wheelTimeoutHandler = setTimeout(function() {
canvas.style.transform = "scale("+1/panzoom.getScale()+")"
if (pdfDoc)
renderPage(panzoom.getScale());
}, wheelTimeout)
}
https://jsfiddle.net/7tmk0z42/
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With