I have written a number of modules for Lua in C. Each of these contains a Lua userdata type and I load and use them like this:
A = require("A")
B = require("B")
a = A.new(3,{1,2,3})
b1 = B.new(1)
b2 = B.new(2) * b1
Now I would like to put both userdata types in a single shared library AandB that can be used like this
AB = require("AandB")
AB.A.new(3,{1,2,3})
What is a good way to achieve this? Right now my luaopen_* functions look like this
int luaopen_A(lua_State *L) {
luaL_newmetatable(L, A_MT);
luaL_setfuncs(L, A_methods, 0);
luaL_newlib(L, A_functions);
return 1;
};
And is it possible then to still load only part, e.g. like this: A = require("AandB.A")?
require("AandB.A") works if you define luaopen_AandB_A in your C library, which must be called AandB.so.
In general, require replaces dots with underscores when trying C libraries.
One thing you can do is to write a lua script module that pulls in both A and B. You can then require that script from your using code:
-- AandB.lua
return { A = require 'A', B = require 'B' }
If you only want to load part of your module, you can just do:
A = require "AandB".A
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