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JavaFX invoking Java methods using JavaScript

My application is completely styled in a web document form (HTML, CSS & JavaScript), and I'm only using JavaFX WebView to load it as a normal resource.

I would like to invoke a method from one of my classes (a Java code) using JavaScript.

Like for example, a simple Hello World to the console:

public class Hello {
  public void world() {
    System.out.println("Hello World!");
  }
}

How can I invoke the world() method in this case?

So my code from the page is something like this:

<!-- onlick action from a button calls hello() function -->
<button onclick="hello();" value="Invoke"></button>

<script>
  function hello() {
    /* CODE WHICH INVOKE A JAVA METHOD */
  }
</script>

Any way to achieve this?


UPDATE

Notice: For those people who were looking for a complete and simple example about how to achieve this, you can test all the following codes written below.

I've finally achieved my goal, thanks to sir @Oshan_Mendis' answer. This example is based from this tutorial from Oracle docs: 6 Making Upcalls from JavaScript to JavaFX.

But here, I'll be using my own code, the main goal is to call a method from Java code using JavaScript from the HTML page.

File contents:

Controller.java   /* Controller class for WebView */
Hello.java        /* Class in which method(s) will be invoked */
Main.java         /* Main class (launches the application) */
main.fxml         /* Main layout (WebView) */
index.html        /* Main layout web page content */

1. Creating the Main-Class (Main.java)

import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;

public class Main extends Application {
  @Override
  public void start(Stage stage) throws Exception {
    /* The root layout of the application, an FXML contains the WebView layout. */
    Parent root = FXMLLoader.load(Main.class.getResource("/main.fxml"));
    Scene scene = new Scene(root);
    stage.setScene(scene);
    stage.show();
  }
  public static void main(String[] args) {
    launch(args);
  }
}

2. Preparing the Main layout (main.fxml)

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.web.WebView?>
<?import javafx.scene.layout.VBox?>

<VBox xmlns="http://javafx.com/javafx/8"
      xmlns:fx="http://javafx.com/fxml/1"
      fx:controller="Controller"  <!-- The controller class for this layout -->
      prefHeight="400.0"
      prefWidth="300.0">
  <children>
    <!-- Given the webView ID to initiate the web page -->
    <WebView fx:id="webView" />
  </children>
</VBox>

3. Setting up the web page (Controller.java)

import java.net.URL;
import java.util.ResourceBundle;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.concurrent.Worker.State;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.web.WebEngine;
import javafx.scene.web.WebView;
import netscape.javascript.JSObject;

public class Controller implements Initializable {
  private WebEngine webEngine;
  @FXML private WebView webView;
  @Override
  public void initialize(URL location, ResourceBundle resources) {
    /* Load the web page URL (location of the resource) */
    URL url = Controller.class.getResource("/index.html");
    webEngine = webView.getEngine();
    webEngine.load(url.toExternalForm());
    /* Set the State listener as well as the name of the JavaScript object and its
     * corresponding Java object (the class in which methods will be invoked) that
     * will serve as the bridge for the two objects.
     */
    webEngine.getLoadWorker().stateProperty().addListener(new ChangeListener<State>() {
      @Override
      public void changed(ObservableValue<? extends State> observableValue, State oldState, State newState) {
        if (newState == State.SUCCEEDED) {
          JSObject window = (JSObject) webEngine.executeScript("window");
          /* The two objects are named using the setMember() method. */
          window.setMember("invoke", new Hello());
        }
      }
    });
  }
}

4. Preferred class and its method to invoke (Hello.java)

public class Hello {
  public void world() {
    System.out.println("Hello World!");
  }
}

5. Main layout web page content (index.html)

<!DOCTYPE html>
<html>
  <head>
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <script>
      function helloWorld() {
        /* JavaScript object name and the method to invoke */
        invoke.world();
      }
    </script>
  </head>
  <body>
    <!-- onlick event calls helloWorld() function -->
    <button onclick="helloWorld()">INVOKE</button>
  </body>
</html>

Note: You can perform other mouse-related events other than onclick event in this case like: onmouseenter, onmouseover, onmousemove, onmouseup, etc.. But I'm not really sure if these are the only supported events of invoking methods.

like image 275
Küroro Avatar asked Aug 31 '25 17:08

Küroro


1 Answers

This is well explained in the Java API Documentation under Calling back to Java from JavaScript

public class JavaApplication {
    public void exit() {
        Platform.exit();
    }
}
...
JavaApplication javaApp = new JavaApplication();
JSObject window = (JSObject) webEngine.executeScript("window");
window.setMember("app", javaApp);

You can then refer to the object and the method from your HTML page:

<a href="" onclick="app.exit()">Click here to exit application</a>
like image 184
Oshan Mendis Avatar answered Sep 02 '25 06:09

Oshan Mendis