Following code found that output results is not the order, not from small to large, how to guarantee it is order from small to large?
java code
public class TestSync {
/**
* @param args
*/
public static void main(String[] args) {
for (int i = 0; i < 10; i++) {
new Thread(new Thread1()).start();
}
}
public int getNum(int i) {
synchronized (this) {
i++;
}
return i;
}
static class Thread1 implements Runnable {
static Integer value = 0;
@Override
public void run() {
TestSync ts = new TestSync();
value = ts.getNum(value);
System.out.println("thread1:" + value);
}
}
}
What are you trying to accomplish? Your code is only synchronizing calls made to a particular TestSync instance. Since each thread creates its own instance, it's like you are not synchronizing anything at all. Your code is not doing anything to synchronize or coordinate accesses across the different threads.
I'd suggest the following code may be more along the lines of what you are trying to accomplish:
public static void main (String[] args) throws java.lang.Exception {
for (int i = 0; i < 10; i++) {
new Thread1().start();
}
}
//no need for this to be an instance method, or internally synchronized
public static int getNum(int i) {
return i + 1;
}
static class Thread1 extends Thread {
static Integer value = 0;
@Override
public void run() {
while (value < 100) {
synchronized(Thread1.class) { //this ensures that all the threads use the same lock
value = getNum(value);
System.out.println("Thread-" + this.getId() + ": " + value);
}
//for the sake of illustration, we sleep to ensure some other thread goes next
try {Thread.sleep(100);} catch (Exception ignored) {}
}
}
}
Live example here: http://ideone.com/BGUYY
Note that getNum() is essentially superfluous. The example above would work the same if you replaced value = getNum(value); with a simple value++;.
Though one wonders why this is necessary, here is one way to do it. It is not elegant but represents a minimal change to the original program:
import java.util.concurrent.*;
public class TestSync {
public static void main(String[] args) {
ExecutorService service = Executors.newSingleThreadExecutor();
for (int i = 0; i < 10; i++) {
service.submit(new Thread1());
}
}
public int getNum(int i) {
synchronized (this) {
i++;
}
return i;
}
static class Thread1 implements Runnable {
static Integer value = 0;
@Override
public void run() {
TestSync ts = new TestSync();
value = ts.getNum(value);
System.out.println("thread1:" + value);
}
}
}
Here is a version that is better. It uses an AtomicInteger for the counter (which is probably overkill in this case) to remove the unpleasant getNum() method:
import java.util.concurrent.*;
import java.util.concurrent.atomic.*;
public class TestSync {
static private AtomicInteger i = new AtomicInteger(0);
public static void main(String[] args) {
ExecutorService service = Executors.newSingleThreadExecutor();
for (int i = 0; i < 10; i++) {
service.submit(new MyThread(i));
}
try { Thread.sleep(2*1000); } catch(Exception ex) {}
service.shutdown();
}
static class MyThread implements Runnable {
private int num = 0;
public MyThread(int num) {
this.num = num;
}
@Override
public void run() {
int value = i.incrementAndGet();
System.out.println("thread # " + num + " value = " + value);
}
}
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With