I am using InputSimulator to simulate key presses and mouse clicks. Every key I've tested so far works, except the mouse buttons. I send them like this:
private void button2_Click(object sender, EventArgs e) //In this example I am trying to simulate the left mouse button
{
System.Threading.Thread.Sleep(2000);
InputSimulator.SimulateKeyPress(VirtualKeyCode.LBUTTON);
}
But nothing happens. Do I do anything wrong?
Library: InputSimulator
The latest version of InputSimulator supports mouse events. Here is how to use it:
var sim = new InputSimulator();
sim.Mouse.LeftButtonClick();
Note that binary download is outdated, so you have to build the library from sources.
I dont know much about InputStimulator but according to this post. You can stimulate mouse click using;
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern void mouse_event(uint dwFlags, int dx, int dy, int dwData, int dwExtraInfo);
private const int MOUSEEVENTF_ABSOLUTE = 0x8000;
private const int MOUSEEVENTF_LEFTDOWN = 0x0002;
private const int MOUSEEVENTF_LEFTUP = 0x0004;
private const int MOUSEEVENTF_MIDDLEDOWN = 0x0020;
private const int MOUSEEVENTF_MIDDLEUP = 0x0040;
private const int MOUSEEVENTF_MOVE = 0x0001;
private const int MOUSEEVENTF_RIGHTDOWN = 0x0008;
private const int MOUSEEVENTF_RIGHTUP = 0x0010;
private const int MOUSEEVENTF_WHEEL = 0x0800;
private const int MOUSEEVENTF_XDOWN = 0x0080;
private const int MOUSEEVENTF_XUP = 0x0100;
//.................................
//In your own function:
int X = 1220;
int Y = 13;
mouse_event(MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE, X, Y, 0, 0);
mouse_event(MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, X, Y, 0, 0);
Remember to add using System.Runtime.InteropService;
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