I have a struct that I am trying to use like an enum:
public struct SQLDS_statementTypes
{
public static string Select = "Select",
Update = "Update", Insert = "Insert", Delete = "Delete";
}
But it throw an error: "Operator '==' cannot be applied to operands of type 'SQLDS_statementTypes' and 'string'" on this statement:
if (statement == SQLDS_statementTypes.Update)
Is there anyway to solve this?
Someone was looking for something that seems more or less what you're looking for a while back (I can't be bothered to find a link) and I wrote this at the time. You may want to change the class name to be more inline with what you want. I hope that the configurations for adding/removing values are straightforward, if not I can elaborate.
public struct Group
{
#region Code that is to be configured
public static readonly Group Alpha = new Group("Group Alpha");
public static readonly Group Beta = new Group("Group Beta");
public static readonly Group Invalid = new Group("N/A");
public static IEnumerable<Group> AllGroups
{
get
{
yield return Alpha;
yield return Beta;
yield return Invalid;
//...
//add a yield return for all instances here.
}
}
#endregion
private string value;
/// <summary>
/// default constructor
/// </summary>
//private Group()
//{
// //you can make this default value whatever you want. null is another option I considered, but you
// //shouldn't have this me anything that doesn't exist as one of the options defined at the top of
// //the page.
// value = "N/A";
//}
/// <summary>
/// primary constructor
/// </summary>
/// <param name="value">The string value that this is a wrapper for</param>
private Group(string value)
{
this.value = value;
}
/// <summary>
/// Compares the Group to another group, or to a string value.
/// </summary>
/// <param name="obj"></param>
/// <returns></returns>
public override bool Equals(object obj)
{
if (obj is Group)
{
return this.value.Equals(((Group)obj).value);
}
string otherString = obj as string;
if (otherString != null)
{
return this.value.Equals(otherString);
}
throw new ArgumentException("obj is neither a Group nor a String");
}
public override int GetHashCode()
{
return value.GetHashCode();
}
/// <summary>
/// returns the internal string that this is a wrapper for.
/// </summary>
/// <param name="group"></param>
/// <returns></returns>
public static implicit operator string(Group group)
{
return group.value;
}
/// <summary>
/// Parses a string and returns an instance that corresponds to it.
/// </summary>
/// <param name="input"></param>
/// <returns></returns>
public static Group Parse(string input)
{
return AllGroups.Where(item => item.value == input).FirstOrDefault();
}
/// <summary>
/// Syntatic sugar for the Parse method.
/// </summary>
/// <param name="other"></param>
/// <returns></returns>
public static explicit operator Group(string other)
{
return Parse(other);
}
public override string ToString()
{
return value;
}
}
why don't you use regular enum? http://msdn.microsoft.com/en-us/library/sbbt4032.aspx
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