I have a background worker thread that is constantly syncing data to/from a remote server. When I first run the app, everything appears to work fine. It makes the web request about every 30 seconds and the data returns successfully.
If I leave the simulator running for a long time, eventually the request will fail with a (400) Bad Request. And all subsequent requests do the same thing. If I kill the app and restart it...all is well.
Anyone have any ideas? Code is below.
public RestResponse<T> Execute<T>(RestRequest request) {
    var restResponse = new RestResponse<T>();
    var serializer = new JavaScriptSerializer();
    var urlPath = baseUrl + "/" + request.Resource;
    Console.WriteLine("Requesting: " + urlPath);
    var httpRequest = (HttpWebRequest)HttpWebRequest.Create(new Uri(urlPath));
    httpRequest.Headers = request.Headers;
    foreach (string key in clientHeaders.Keys)
        httpRequest.Headers.Add(key, clientHeaders[key]);
    httpRequest.Headers.Add("Accept-Encoding", "gzip,deflate");
    Authenticator.Authenticate(httpRequest);
    httpRequest.Method = request.Method.ToString();       
    HttpWebResponse httpResponse = null;
    try {
        if ((request.Method == Method.POST) && (!request.IsJsonPost))
            SetPostData(httpRequest, request);
        if ((request.Method == Method.POST) && (request.IsJsonPost)){
            SetJsonPostData(httpRequest, request);
        }
        httpResponse = (HttpWebResponse)httpRequest.GetResponse();
        var reader = new StreamReader(GetStreamForResponse(httpResponse));
        var responseString = reader.ReadToEnd();
        Console.WriteLine(responseString);
        reader.Close();
        restResponse.StatusCode = httpResponse.StatusCode;
        restResponse.Headers = httpResponse.Headers;
        restResponse.Data = serializer.Deserialize<T>(responseString);
        restResponse.ResponseStatus = ResponseStatus.Completed;
        httpResponse.Close();
    } catch (WebException e) {
        restResponse.ResponseStatus = ResponseStatus.Error;
        restResponse.ErrorMessage = e.Message;
        restResponse.ErrorException = e;
        var webResponse = (HttpWebResponse)e.Response;
        if (webResponse != null) {
            restResponse.StatusCode = webResponse.StatusCode;
            restResponse.Headers = webResponse.Headers;
        }
        if (restResponse.StatusCode != HttpStatusCode.NotModified)
            Console.WriteLine("An exception occured:\r\n " + request.Resource + "\r\n" + e + "\r\n");
    } catch (Exception ex) {
        restResponse.ResponseStatus = ResponseStatus.Error;
        restResponse.ErrorMessage = ex.Message;
        restResponse.ErrorException = ex;
    }
    if (httpResponse != null)
        httpResponse.Close();
    return restResponse;
}
It fails on this line:
httpResponse = (HttpWebResponse)httpRequest.GetResponse();
Stack Trace:
System.Net.WebException: The remote server returned an error: (400) Bad Request.
  at System.Net.HttpWebRequest.CheckFinalStatus (System.Net.WebAsyncResult result) [0x002f2] in /Developer/MonoTouch/Source/mono/mcs/class/System/System.Net/HttpWebRequest.cs:1477 
  at System.Net.HttpWebRequest.SetResponseData (System.Net.WebConnectionData data) [0x00141] in /Developer/MonoTouch/Source/mono/mcs/class/System/System.Net/HttpWebRequest.cs:1300 
The request is never getting to the remote server.
The problem was in the clientHeaders collection. This RESTClient class is instantiated once during the applicaiton life cycle. I was adding headers over and over and not clearing them out first. After a while, the headers got too big and a bad request was issued.
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