I‘m using React Three Fiber and drei. I'm wondering how to limit the maximum panning distance with the MapControls.
There are some solutions online on how to archive it with plain three.js but nothing using the MapControls or OrbitControls from drei and r3f.
I tried this but once I reach the limit the camera glitches weirdly.
function Controls() {
const { camera } = useThree();
useFrame(() => {
camera.position.x = THREE.MathUtils.clamp(camera.position.x, -90, 90)
camera.position.y = THREE.MathUtils.clamp(camera.position.y, -90, 90)
})
return (
<MapControls />
)
}
Thanks for your help
Alexander
Based on this answer a solution would be to create a custom 'Controls' component looking like this.
const Controls = () => {
const { camera } = useThree()
const controlsRef = useRef()
useEffect(() => {
controlsRef.current.addEventListener('change', function () {
if (this.target.y < -10) {
this.target.y = -10
camera.position.y = -10
} else if (this.target.y > 10) {
this.target.y = 10
camera.position.y = 10
}
})
}, [])
return (
<MapControls ref={controlsRef} enableZoom={false} enableRotate={false} />
)
}
Which can then be used as a child to the Canvas component.
<Canvas>
<Controls />
</Canvas>
My solution is based on the answers above
const { camera, size } = useThree();
const limitPanningDistance = useCallback(
(e?: THREE.Event) => {
// 704.5 102
// 1056.75 320
// Returns the drag container width and height
const [w, h] = [1920, 1080]
const pan = (w * camera.zoom - size.width) / 2 / camera.zoom;
const vertical = (h * camera.zoom - size.height) / 2 / camera.zoom;
// console.log('pan vertical', pan, vertical);
const maxX = pan;
const minX = -pan;
const maxY = vertical;
const minY = -vertical;
const x = e?.target.target.x;
const y = e?.target.target.y;
if (x < minX || x > maxX) {
e?.target.target.setX(x < minX ? minX : maxX);
camera.position.setX(x < minX ? minX : maxX);
}
if (y < minY || y > maxY) {
e?.target.target.setY(y < minY ? minY : maxY);
camera.position.setY(y < minY ? minY : maxY);
}
},
[camera.zoom, size]
);
<MapControls
enableRotate={false}
minZoom={1}
maxZoom={2}
onChange={(e) => {
// console.log(e?.target);
limitPanningDistance(e);
}}
makeDefault
/>
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