Our policy when delivering a new version is to create a branch in our VCS and handle it to our QA team. When the latter gives the green light, we tag and release our product. The branch is kept to receive (only) bug fixes so that we can create technical releases. Those bug fixes are subsequently merged on the trunk.
During this time, the trunk sees the main development work, and is potentially subject to refactoring changes.
The issue is that there is a tension between the need to have a stable trunk (so that the merge of bug fixes succeed -- it usually can't if the code has been e.g. extracted to another method, or moved to another class) and the need to refactor it when introducing new features.
The policy in our place is to not do any refactoring before enough time has passed and the branch is stable enough. When this is the case, one can start doing refactoring changes on the trunk, and bug-fixes are to be manually committed on both the trunk and the branch.
But this means that developpers must wait quite some time before committing on the trunk any refactoring change, because this could break the subsequent merge from the branch to the trunk. And having to manually port bugs from the branch to the trunk is painful. It seems to me that this hampers development...
How do you handle this tension?
Thanks.
This is a real practical problem. It gets worse if you have several versions you need to support and have branched for each. Even worse still if you have a genuine R&D branch too.
My preference was to allow the main trunk to proceed at its normal rate and not to hold on because in an environment where release timings were important commercially I could never argue the case that we should allow the code to stabilise ("what, you mean you released it in an unstable state?").
The key was to make sure that the unit tests that were created for the bug fixes were transitioned across when the bug was migrated into the main branch. If your new code changes are genuinely just re-factoring then the old tests should work equally well. If you changes are such that they are no longer valid then you can't just port you fix in any case and you'll need to have someone think hard about the fix in the new code stream.
After quite a few years managing this sort of problem I concluded that you probably need 4 code streams at a minimum to provide proper support and coverage, and a collection of pretty rigorous processes to manage code across them. It's a bit like the problem of being able to draw any map in 4 colours.
I never found any really good literature on this subject. It will inevitably be linked to your release strategy and the SLAs that you sign with your customers.
Addendum: I should also mention that it was necessary to write the branch merging as specific milestones into the release schedule of the main branch. Don't under-estimate the amount of work that might be entailed in bring your branches together if you have a collection of hard-working developers doing their job implementing features.
Where I work, we create temporary, short-lived (less than day -- a few weeks) working branches for every non-trivial change (feature add or bugfix). Trunk is stable and (ideally) potentially releasable all the time; only done items get merged into it. Everything committed from trunk gets merged into the working branches every day; this can be largely automated (we use Hudson, Ant and Subversion). (This last point because it's usually better to resolve any conflicts sooner than later, of course.)
The current model we use was largely influenced by an excellent article (which I've plugged before) by Henrik Kniberg: Version Control for Multiple Agile Teams.
(In our case, we have two scrum teams working on one codebase, but I've come to think this model can be beneficial even with one team.)
There is some overhead about the extra branching and merging, but not too much, really, once you get used to it and get better with the tools (e.g. svn merge --reintegrate
is handy). And no, I do not create a temp branch always, e.g. for smaller, low-risk refactorings (unrelated to the main items currently under work) that can easily be completed with one commit to trunk.
We also maintain an older release branch in which critical bugs are fixed from time to time. Admittedly, there may be manual (sometimes tedious) merging work if some particular part of code has evolved in trunk significantly compared to the branch. (This hopefully becomes less of an issue as we move towards continually releasing increments from trunk (internally), and letting marketing & product management decide when they want to do an external release.)
I'm not sure if this answers your question directly, or if you can apply this in your environment (with the separate QA team and all) - but at least I can say that the tension you describe does not exist for us and we are free to refactor whenever. Good luck!
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With