For my cross-platform application I have started to use Boost, but I can't understand how I can implement code to reproduce behavior of Win32's critical section or .Net's lock.
I want to write a method Foo that can be called from different threads to control write operations to shared fields. Recursive calls within the same thread should be allowed (Foo() -> Foo()).
In C# this implementation is very simple:
object _synch = new object();
void Foo()
{
    lock (_synch)  // one thread can't be lock by him self, but another threads must wait untill
    {
        // do some works
        if (...) 
        {
           Foo();
        }
    }
}
With boost you can use boost::lock_guard<> class:
class test
{
public:
 void testMethod()
 {
  // this section is not locked
  {
   boost::lock_guard<boost::recursive_mutex> lock(m_guard);
   // this section is locked
  }
  // this section is not locked
 }
private:
    boost::recursive_mutex m_guard;
};
PS These classes located in Boost.Thread library.
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