So I have created this object which is supposed to load a game over screen whenever I touch a gameobject. However, when I run it, I get this run time error
Scene 'A' (-1) couldn't be loaded because it has not been added to the build settings or the asset bundle has not been loaded. To add a scene to the build settings use the menu File->Build Settings... UnityEngine.Application:LoadLevel(String) NewBehaviourScript:OnCollisionEnter(Collision) (at Assets/NewBehaviourScript.cs:10)
Here's my code:
using UnityEngine;
using System.Collections;
public class NewBehaviourScript : MonoBehaviour
{
void OnCollisionEnter (Collision col)
{
if(col.gameObject.name =="Hurt")
{
Application.LoadLevel("A");
}
}
}
It means your scene is missing from the Build Settings.
Go to File-> Build settings then you are given a window, you need to drag and drop all the needed scenes.
That is not related to Asset Bundle.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With