I use the following to send some data to another window;
try{
win.webContents.once('dom-ready', () => win.webContents.send('send-data', data));
}
catch(err){
console.log("Caught ",err);
}
And for receivig;
ipcRenderer.on('send-data', function (event,data) {
console.log("Loaded ", data);
});
The thing is, the "data" here is sometimes assembled very quickly and it works fine. However, sometimes it takes a while and the other window is already loaded at this point. No data is received in that case, and no error message either. But then I can simply use the following to send it without problems;
win.webContents.send('send-data', data)
I couldn't find a way to apply for both cases. Any suggestions?
The short answer is no.
Electron doesn't have a function to wait for the window to load, then send a message, or send a message right away if the window's already loaded.
However this can be done with some simple code:
var hasWindowLoaded = false;
var hasDataBeenSent = false;
var data = {};
win.webContents.once('dom-ready', () => {
hasWindowLoaded = true;
if (!hasDataBeenSent && data) {
win.webContents.send('send-data', data);
hasDataBeenSent = true;
}
});
// Now add this where you build the `data` variable.
function loadData () {
data = {'sampleData': 'xyz'};
if (!hasDataBeenSent && hasWindowLoaded) {
win.webContents.send('send-data', data);
hasDataBeenSent = true;
}
}
Once the data's loaded in loadData it'll check if the window's finished loading and if it has then it sends the data right away.
Otherwise it stores the data in a varible (data) and once the window loads it sends it to the window.
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