I 've wrote such code applying std::move to a prvalue from a temporary constructor.
// a std::string instance in class Obj
Obj&& myObj1 = std::move(Obj(1,"lost"));
print(myObj1);
Obj&& myObj2 = Obj(2,"keep");
print(myObj2);
And the print effects is like that (print also in constructor and destructor):
Construct lost
Destroy lost
obj1:
Construct keep
obj2: keep
Destroy keep
Some questions in stackoverflow say there should be no effect for the first case, I wonder what happens in my code. Is that the Obj(1, "lost") in the std::move function as argument and dies when std::move exit ?
std::move is a function call; it's not a magical operator of C++. All it does is return a reference to the object it is given. And it takes its parameter by reference.
In C++, if you have a prvalue, and you pass it to a function that takes a reference to it, the temporary created by that prvalue will only persist until the end of the expression.
So move returns a reference to the temporary. But that temporary will be destroyed immediately after myObj1 is initialized. So myObj1 is a reference to a destroyed object.
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