I have a simple visual of many rects, over 100 I'd say. For aesthetic purposes I want to create a high light effect on mouse click. I also wanted to make this effect somewhat intuitive by removing that effect once the user clicks on a new rect. However I couldn't get this to work without resorting to a d3.selectAll() call, so I'm thinking this approach might not be ideal if this project gets any bigger. Here is the code:
.on('click.highlight', function() {
//set any previously highlighted rects back to normal color/brightness
d3.selectAll('.highlight').transition().duration(250)
.style('fill', function(d) { return d3.rgb(d.color)})
d3.select(this).classed('highlight',true);
//now it's safe to assign the current highlighted rect a brighter hue... i think
d3.select(this).transition().duration(250)
.style('fill', function(d) { return d3.rgb(d.color).brighter(.5)})
})
Though this code does what I wanted it to do, but presumably there could only ever be 1 other highlight rect to worry about at any give time. So again, I'm not sure that using d3.selectAll() is warranted here.
So anyway, is there a more efficient way? I'd like to keep it all within one .on('click') function if possible.
If you are looking to avoid use of .selectAll, you could create a selection of one rect that contains the last clicked rectangle. Each time you click on a rectangle:
I use the variable highlightedRect to hold the selection that will allow the above workflow:
var svg = d3.select("body").append("svg")
.attr("width",600)
.attr("height",400);
var highlightedRect = d3.select(null);
var rects = svg.selectAll("rect")
.data(d3.range(1600))
.enter()
.append("rect")
.attr("y",function(d) { return Math.floor(d/50)*12; })
.attr("x",function(d) { return d%50 * 12 })
.attr("width",11)
.attr("height",11)
.attr("stroke","white")
.on("click",function(d) {
// Recolor the last clicked rect.
highlightedRect.attr("fill","black");
// Color the new one:
highlightedRect = d3.select(this);
highlightedRect.attr("fill","steelblue");
})
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/4.10.0/d3.min.js"></script>
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