Is it possible to change tempo of music track without using any sound engines like FMOD ? I know by changing pitch in AudioSource I can change speed of music but you know by changing pitch actually the music can be completely changed.
If you want the answer it is the best approach which I've found in Unity. (Actually one of my friends suggest this approach)
AudioSource in Output value in the inspectorAdd Effect and select Pitch shifterAudioSource and set the Pitch to 2 (Example)AudioMixer Pitch to 0.5 (Example)The formula for calculating AudioSource Pitch and AudioMixer Pitch: AudioMixer Pitch Value = 1 / AudioSource Pitch Value
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