I was looking for a way to add max/min functions to JavaScript's Array class, which seemed to be a solved problem: JavaScript: min & max Array values?. However, when I tried using that, I started getting errors from my code. It turns out that this approach doesn't work with loops.
for(i in myArray) { console.log(i) }prints out 1
2
3
max
min
Is there another approach I can use?
The accepted solution solves your immediate problem, but extending core objects is generally a bad idea. What happens when you include a library later that uses for..in? Or when you forget months later and use the wrong approach in a different section of your code?
Another option is to wrap and extend. Create a new type that uses an instance of Array as its prototype:
function ArrayThing() {}
ArrayThing.prototype = new Array();
Now you've got an object that you can extend without affecting Array:
ArrayThing.prototype.max = function() {
return Math.max.apply(null, [].slice.call(this, 0))
}
ArrayThing.prototype.min = function() {
return Math.min.apply(null, [].slice.call(this, 0))
}
var list = new ArrayThing();
// standard array methods still work
list.push(5);
list.push(22);
list.push(0);
list.push(-14);
list.length // => 4
// as do your new custom methods
list.max() // => 22
list.min() // => -14
This won't work in every situation, but unless you're sure you really, really need an Array, this is a useful alternative.
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