I like to define the allowed file types (content types) in the Info.plist file of my Cocoa application. Therefore, I added them like the following example shows.
# Extract from Info.plist
[...]
<key>CFBundleDocumentTypes</key>
<array>
    <dict>
        <key>CFBundleTypeName</key>
        <string>public.png</string>
        <key>CFBundleTypeIconFile</key>
        <string>png.icns</string>
        <key>CFBundleTypeRole</key>
        <string>Viewer</string>
        <key>LSIsAppleDefaultForType</key>
        <true/>
        <key>LSItemContentTypes</key>
        <array>
            <string>public.png</string>
        </array>
    </dict>
[...]
Further, my application allows to open files using an NSOpenPanel. The panel allows to set the allowed file types through the following selector: setAllowedFileTypes:. The documentation states that UTI can be used.
The file type can be a common file extension, or a UTI.
I wrote the following helper method to extract the UTI from the Info.plist file.
/**
    Returns a collection of uniform type identifiers as defined in the plist file.
    @returns A collection of UTI strings.
 */
+ (NSArray*)uniformTypeIdentifiers {
    static NSArray* contentTypes = nil;
    if (!contentTypes) {
        NSArray* documentTypes = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleDocumentTypes"];
        NSMutableArray* contentTypesCollection = [NSMutableArray arrayWithCapacity:[documentTypes count]];
        for (NSDictionary* documentType in documentTypes) {
            [contentTypesCollection addObjectsFromArray:[documentType objectForKey:@"LSItemContentTypes"]];
        }
        contentTypes = [NSArray arrayWithArray:contentTypesCollection];
        contentTypesCollection = nil;
    }
    return contentTypes;
}
Instead of [NSBundle mainBundle] also CFBundleGetInfoDictionary(CFBundleGetMainBundle()) can be used.
Info.plist file? Is there  a Cocoa-build-in function?  public.folder?Note:
Throughout my research, I found this article quite informative: Simplifying Data Handling with Uniform Type Identifiers.
Here is how I read information from a plist (it can be the info.plist or any other plist you have in you project provided you set the correct path)
NSString *resourcePath = [[NSBundle mainBundle] resourcePath];
NSString *fullPath = [NSString stringWithFormat:@"%@/path/to/your/plist/my.plist", resourcePath];
NSData *plistData = [NSData dataWithContentsOfFile:fullPath];
NSDictionary *plistDictionary = [NSPropertyListSerialization propertyListFromData:plistData mutabilityOption:NSPropertyListImmutable format:0 errorDescription:nil];
NSArray *fileTypes = [plistDictionary objectForKey:@"CFBundleDocumentTypes"];
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