I'm reading the code in here. I find that private ITreeModel _model; in TreeList.cs:
namespace Aga.Controls.Tree
{
public class TreeList: ListView
{
#region Properties
//...
private ITreeModel _model;
public ITreeModel Model
{
//...
}
//...
}
}
and the ITreeModel is a interface in ITreeModel.cs:
namespace Aga.Controls.Tree
{
public interface ITreeModel
{
/// <summary>
/// Get list of children of the specified parent
/// </summary>
IEnumerable GetChildren(object parent);
/// <summary>
/// returns wheather specified parent has any children or not.
/// </summary>
bool HasChildren(object parent);
}
}
the _model is a instantiated object?
Edited:
TreeList.cs:
namespace Aga.Controls.Tree
{
public class TreeList: ListView
{
#region Properties
/// <summary>
/// Internal collection of rows representing visible nodes, actually displayed in the ListView
/// </summary>
internal ObservableCollectionAdv<TreeNode> Rows
{
get;
private set;
}
private ITreeModel _model;
public ITreeModel Model
{
get { return _model; }
set
{
if (_model != value)
{
_model = value;
_root.Children.Clear();
Rows.Clear();
CreateChildrenNodes(_root);
}
}
}
private TreeNode _root;
internal TreeNode Root
{
get { return _root; }
}
//....
}
}
}
Edited2:
Somewhere:
public partial class RegistrySample : UserControl
{
public RegistrySample()
{
InitializeComponent();
_tree.Model = new RegistryModel();
}
}
class RegistryModel : ITreeModel
Of course you can do this, but underlying object must implement this Interface. So you can do something like
ITreeModel _model = new TreeModel();
Where
public class TreeModel:ITreeModel
{
...
}
You can never instantiate an interface in C# directly, but yes you can instantiate a subclass implementing that interface. For example:
interface IShape
{
//Method Signature
void area(int r);
}
public class Circle : IShape
{
//method Implementation
void area(int r)
{
float area;
area = 3.14 * r * r;
Console.WriteLine("The area of the circle is: {0}",area);
}
}
public class Shapes
{
public static void Main() {
//Uncommenting the following line will cause compiler error as the
// line tries to create an instance of interface.
// interface i = new IShape();
// We can have references of interface type.
IShape i = new Circle();
i.area(10);
}
}
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