Problem:
QTreeView object, and a QStandardItemModel as model to view widget;setData method to split them with a parameter;QStandardItem items, which are with icon's and some text data;First, I was thinking that:
Qt Designer for the object with 2 different background pictures, BUT QStandardItem doesn't have setProperty method... Example:
QTreeView#treeView::item[ROLE="AAA"],
QTreeView#treeView::branch[ROLE="AAA"]
{
height: 25px;
border: none;
color: #564f5b;
background-image: url(:/backgrounds/images/row1.png);
background-position: top left;
}
QTreeView#treeView::item[ROLE="BBB"],
QTreeView#treeView::branch[ROLE="BBB"]
{
height: 25px;
border: none;
color: #564f5b;
background-image: url(:/backgrounds/images/row2.png);
background-position: top left;
}
QStyledItemDelegate class, and reimplement paint method, BUT I can't just change background, because QStyledItemDelegate::paint( painter, opt, index ); code will overdraw my drawPixmap...Example:
QStyleOptionViewItemV4 opt = option; // Для обхода QTBUG-4310
opt.state &= ~QStyle::State_HasFocus; // Чтобы не рисовался прямоугольник фокуса
QStyledItemDelegate::paint( painter, opt, index );
// HERE I WANT TO CHANGE BACKGROUND (DEFAULT IS ALREADY SET IN DESIGNER WITH ABOVE CODE)
if( index.data( SORT_ROLE ).toBool() )
{
const QPixmap pixmap( ":/backgrounds/images/backgrounds/contractor_row__high_priority.png" );
painter->drawPixmap( option.rect, pixmap, pixmap.rect() );
QStyledItemDelegate::paint( painter, opt, index );
}
So I'm stuck...
Here is my trick:
The Designer's stylesheet part:
QTreeView#treeView
{
border: none;
background-color:#f0f0f1;
}
QTreeView#treeView::item,
QTreeView#treeView::branch
{
height: 25px;
border: none;
color: #564f5b;
}
QTreeView#treeView::item:selected,
QTreeView#treeView::branch:selected
{
border-bottom: none;
color: #ffffff;
background-image: url(:/backgrounds/images/backgrounds/kontragents_row_selection.png);
background-position: top left;
}
QTreeView#treeView::item:selected:!active,
QTreeView#treeView::branch:selected:!active
{
color: #ffffff;
}
Delegate reimplemented paint() method:
void paint( QPainter* painter, const QStyleOptionViewItem& option, const QModelIndex& index ) const
{
QStyleOptionViewItemV4 opt = option; // Для обхода QTBUG-4310
opt.state &= ~QStyle::State_HasFocus; // Чтобы не рисовался прямоугольник фокуса
QBrush brush = opt.backgroundBrush;
brush.setTexture( QPixmap( index.data( SORT_ROLE ).toBool()
? BACKGROUND_HIGH_PRIORITY
: BACKGROUND_STANDARD ) );
// FILL BACKGROUND
painter->save();
painter->fillRect( opt.rect, brush );
painter->restore();
// DRAW ICON & TEXT
QStyledItemDelegate::paint( painter, opt, index );
// IF ( CHILD ) THEN PAINT OVER ONLY! BRANCH RECT
bool isIndexParent = !index.parent().isValid();
if( !isIndexParent )
{
QRect rect( 0, opt.rect.y(), 20, opt.rect.height() );
if( opt.state & QStyle::State_Selected )
{
brush.setTexture( QPixmap( BACKGROUND_SELECTED ) );
}
painter->save();
painter->fillRect( rect, brush );
painter->restore();
}
}
Resulting QTreeView view:

Have a nice day! :)
PS: no need redrawing icons, text, selection...
The delegate's paint method is all or nothing, so you won't be able to mix your background with the default implementation's.
However, if you're competent enough to even consider writing a custom delegate, you should have no problem implementing one that can draw your background plus icon and text.
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