Need to generated some random 10 byte length string in c function and call the function from objective-c. So, I'm creating a pointer to uint8_t and passing it to C function. The function generates random bytes and assigns them to *randomString. However, after returning from function to objective-c randomValue pointer points to NULL.
Here's my random function in C:
void randomString(uint8_t *randomString)
{
randomString = malloc(10);
char randomByte;
char i;
for (i = 0; i < 10; i++) {
srand((unsigned)time(NULL));
randomByte = (rand() % 255 ) + 1;
*randomString = randomByte;
randomString++;
}
}
Here's objective-c part:
uint8_t *randomValue = NULL;
randomString(randomValue); //randomValue points to 0x000000
NSString *randomString = [[NSString alloc] initWithBytes:randomValue length:10 encoding:NSASCIIStringEncoding];
NSLog(@"Random string: %@", randomString);
A more natural semantic, like malloc() itself would be:
uint8_t * randomString()
{
uint8_t *randomString = malloc(10);
srand((unsigned)time(NULL));
for (unsigned i = 0; i < 10; i++)
randomString[i] = (rand() % 254) + 1;
return randomString;
}
Pointers are passed by value, so randomValue will remain NULL after the call of randomString. You need to pass a pointer to a pointer in order to make it work:
void randomString(uint8_t **randomString) {
*randomString = malloc(10);
// ... the rest of your code goes here, with an extra level of indirection
}
uint8_t *randomValue = NULL;
randomString(&randomValue);
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