I would like to allow a sound file to play and pause. The documentation shows how to play a streaming file:
$("#stream").live("click", function(){
SC.stream("/tracks/{'track-id'}", function(sound){
sound.play();
};
It uses Sound Manager to stream and uses some of it's objects and methods... like .pause()!
So here's the code i think should work:
var is_playing="false";
$("#stream").live("click", function(){
SC.stream("/tracks/{'track-id'}", function(sound){
if (is_playing==="true")
{
sound.pause();
is_playing = "false";
console.log(is_playing);
}
else if (is_playing === "false")
{
sound.play();
is_playing = "true";
console.log(is_playing);
}
});
However, it continues to play the track without pausing. Any ideas? Thanks.
var is_playing = false;
soundManager.setup({
url: '/swf/soundmanager2.swf',
preferFlash: false,
onready: function() {
var mySound = soundManager.createSound({
id: 'aSound',
url: 'sonidos/sonido1.mp3' ,
autoplay: false
});
$("#stream").live("click", function(){
if (is_playing==false){
mySound.play();
is_playing = true;
}else if (is_playing== true) {
mySound.stop();
is_playing = false;
}
});
},
/* ontimeout: function() {
// Hrmm, SM2 could not start. Missing SWF? Flash blocked? Show an error, etc.?
}*/
});
</script>
You have to use sound.stop();
There is also a built in function to toggle play/pause of a sound.
Use sound.togglePause(); to do that.
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