There has been some concern among my peers in using the name of the current working library as work (an aliased name pointing to the current library) instead of explicitly by name (e.g. mylib).
For example, if you are referencing another design unit in the same library, you could do:
my_inst : entity work.my_design
or
my_inst : entity mylib.my_design
I feel that using work is more flexible since it is not dependent on what you name the library that the design is compiled into. You could rename mylib to myawesomelib and it would still work.
One clear example that I can think of the advantage of work is if you typically compile design units and testbenches into the same library. In your testbench, then, it would always be safe to reference your UUT (design) through work.
One disadvantage is that the design will stop working if (as in example above) my_design is no longer co-located in the same library; if either my_design or any design that uses my_design through work is separated, the design will be broken and references must be updated.
Are there other significant disadvantages to using work over an explicit library name? In cases of hierarchical use of work is there possible source of confusion for which library is the "current working library"?
For example:
mylib1
(top_design.vhd)
...
my_inst1 : entity mylib2.my_design
...
mylib2
(my_design.vhd)
...
my_inst2 : entity work.my_sub_design
...
When compiling top_design.vhd, is there any confusion about work reference within the included design from mylib2? Or since my_design.vhd has already been compiled into mylib2 there is no confusion?
Footnote: Never name your libraries work.
Oh work. How do I hate thee? Let me count the ways.
components to be declared in multiple places. These component declarations often conflict!Please, please, please USE LIBRARIES! They're there for a reason. It allows your code to be much more organized, flexible, and portable.
Organization
A library should live in its own folder. I like to have everything under one top level folder, e.g. UART. Under that I'll have the 4 directories: build, source, sim, docs. This way, your simulations and your documentation all travels with the library code! How sweet is that!? You don't need to worry about where to find that silly UART sim, you'll always know where it is. BTW, this means that self-checking Testbenches are mandatory! I stand for nothing less.
Flexible and Portable
If you're writing code for one project, you'll make assumptions. "Oh my clock is 25 MHz, so I can make this a constant." But if you write your code for a library, you realize that you're making bad assumptions. In the UART example, you need to make your baud rate a generic not a constant. This makes your code more flexible and easier for others to use.
Package File
There should be one package file per library. All of your components should be contained in this package file. This way, if your entity changes, you only need to update the component in the package file. Package files should contain all constants, functions, and procedures that are used in that library. Again this allows you to change something in 1 place.
Conclusion
Libraries are the way to make thoughtful, reusable, easily portable code. I cringe when I see all code compiled into work.
I think this is one of those questions which are interesting because there is no clear answer. It depends. To me this depends on project context but also personal preferences.
@Josh. I don't think the risk that you may have to change work references when restructuring libraries is an argument against using work. This is also true for named references.
@Russel. Using packages instead of direct instantiation still leaves you with the question what x in use x.uart_pkg.all; should be. You'll have fewer references though (at the expense of more code in the package).
@Kevin. I agree that mylib.foo is more explicit but I don't think I've been in a situation where I know which foo that is compiled into mylib but I'm unaware of that the referring file is also part of mylib, i.e. I would have been confused by what foo in work.foo is referring to. I'm not saying it can't be like this just that I've never experienced it.
By now you have probably guessed that I prefer using work. One reason is that I think modularity is good design and that implies avoiding dependencies. If I can avoid being dependent on the name of the library I'm compiled into I reduce the risk of code changes if library names need to be changed. I agree that library name problems are not very common if you use good descriptive names of your libraries but it still happens, at least to me:
There are also all the projects where your strategy doesn't really matter. For example, small projects where you do all the coding yourself and compile everything into a single library because it's simple. However, I would still use work since that takes away some library statements and makes things even more simple.
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