Is there a specific way to do this? I'm speaking in general purposes. When I try to launch my program in GDB for example, I get this notification:
Reading symbols from /home/amsterdam/Code/c++/opengl_03/bin/opengl_03...(no debugging symbols found)...done.
It makes me wonder if I have to find a specific file for this?
Update
Note: I have already tried the following command:
nm --debug-sym <your_executable> | grep debug
with no success; it refuses to display anything.
Here is my Makefile:
BIN = bin/
OBJ = obj/
TARGET = opengl_03
DEPS = main.o displayinit.o initializer.o algorithms.o matrix3f.o window.o vertex3.o
CC = g++
CFLAGS = -g -ggdb
LIBS = -lglut -lGLEW -lGL
INCLUDEPATH = -L/usr/include/ -L/usr/lib/ -L/usr/lib/x86_64-linux-gnu/
$(TARGET) : $(DEPS)
$(CC) $(CFLAGS) -o $(BIN)$(TARGET) $(DEPS) $(LIBS) $(INCLUDEPATH)
displayinit.o : displayinit.cpp displayinit.h
$(CC) $(CFLAGS) -c displayinit.cpp $(LIBS) $(INCLUDEPATH) #&& mv displayinit.o $(OBJ)displayinit.o
initializer.o : initializer.cpp initializer.h
$(CC) $(CFLAGS) -c initializer.cpp $(OBJ) $(LIBS) $(INCLUDEPATH)
algorithms.o : algorithms.cpp algorithms.h
$(CC) $(CFLAGS) -c algorithms.cpp $(OBJ) $(LIBS) $(INCLUDEPATH)
matrix3f.o : matrix3f.cpp matrix3f.h
$(CC) $(CFLAGS) -c matrix3f.cpp $(OBJ) $(LIBS) $(INCLUDEPATH)
vertex3.o : vertex3.cpp vertex3.h
$(CC) $(CFLAGS) -c vertex3.cpp $(OBJ) $(LIBS) $(INCLUDEPATH)
window.o : window.cpp window.h
$(CC) $(CFLAGS) $(LIBS) $(INCLUDEPATH) -c window.cpp $(OBJ)
main.o : main.cpp
$(CC) $(CFLAGS) $(LIBS) $(INCLUDEPATH) -c main.cpp $(OBJ)
You need to include debugging symbols when you compile. For example if you are using gcc add the flag -ggdb.
You need to compile with debug symbols included gcc -g option and make sure you don't strip your executable. More details in this link.
-------------------------------------------------Edit-------------------------------------------
Your Makefile does not look good, why don't you use boilerplate Makefiles. You can find it here, works well for me.
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