I have a Xamarin.iOS project that I am trying to upload to iTunes connect. My deployment target is iOS 8, and I have a storyboard set as my launch image. This works correctly both in the simulator and on device.
However, when I upload via Application Loader, I get this error:

This is incredibly frustrating, since my understanding is that this is an iOS 7 requirement, not iOS 8. Even so, I have attempted to satisfy the error to no avail.
I have tried:
8.0 to 9.0.Nothing -- nothing -- has helped. I'm at my wits end, and I need to get this thing submitted by tomorrow, or risk missing a deadline.
I'm starting to suspect that this is not actually a problem with the binary itself, but I have no clue.
My Info.plist, as it exists right now: (Yes, the UILaunchImages section is commented out, as stated above it seems to make no difference)
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>LSApplicationQueriesSchemes</key>
<array>
<string>genome</string>
</array>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>MinimumOSVersion</key>
<string>9.0</string>
<key>CFBundleDisplayName</key>
<string>Intracept</string>
<key>CFBundleIdentifier</key>
<string>com.klick.sensei.intracept</string>
<key>CFBundleVersion</key>
<string>0.2.2</string>
<key>CFBundleIconFiles</key>
<array/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreenIntracept.storyboard</string>
<key>CFBundleShortVersionString</key>
<string>0.2.0</string>
<key>XSAppIconAssets</key>
<string>Resources/Media.xcassets/AppIcons_Intracept.appiconset</string>
<key>CFBundleName</key>
<string>Intracept</string>
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleURLName</key>
<string>com.klick.sensei.intracept</string>
<key>CFBundleURLSchemes</key>
<array>
<string>intracept</string>
</array>
</dict>
</array>
<key>UIRequiresFullScreen</key>
<true/>
<!--
<key>UILaunchImages</key>
<array>
<dict>
<key>UILaunchImageSize</key>
<string>{320, 568}</string>
<key>UILaunchImageName</key>
<string>Default</string>
<key>UILaunchImageOrientation</key>
<string>Portrait</string>
<key>UILaunchImageMinimumOSVersion</key>
<string>7.0</string>
</dict>
</array>
-->
</dict>
</plist>
So, it turns out the error had nothing to do with the launch images themselves, but with the Info.plist:
<key>UILaunchStoryboardName</key>
<string>LaunchScreenIntracept.storyboard</string>
See that .storyboard? That's wrong! It should just be the base file name:
<key>UILaunchStoryboardName</key>
<string>LaunchScreenIntracept</string>
Once I did that, it worked.
I still have my Default*.png files, but the references to them have been removed. I have no idea if they are required or not, but they will remain there forever now.
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