I am running Cygwin on windows 8, attempting to compile the source code for a game I would like to mod. Unfortunately I am running into some errors while building involving the fileno function. After doing some googling It seems like the problem might have to do with c++11 support (I'm not really sure what this means). Most of the solutions people have found involve adding some option like -std=c++0x or -std=c++11 when compiling, but my attempts to add the options into the makefile have been unsuccessful, and I don't know if that's whats causing the problem anyways. I'll include the code snippet that's throwing the error and a link to the makefile as it is quite large. Any advice you could give me would be great.
code that throws error:
time_t file_modtime(FILE *f)
{
struct stat filestat;
if (fstat(fileno(f), &filestat))
return 0;
return filestat.st_mtime;
}
Link to Makefile
it is being hosted on github
EDIT: After getting some advice I poked around the makefile and found five instances where the -std option was used, playing around with them hasn't changed anything. Is the problem with my Cygwin configuration? I installed the packages I was told I would need in the installation guide for the game I am building.
Changing the -std=c***
in your makefile to -std=gnu++0x
should fix your problem.
If you don't know what c++11
is you're most likely not using it anyway.
Also if you need c++11
support you can also do: -std=gnu++11
instead of -std=gnu++0x
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