I was just wondering if people know if using the "render props" pattern causes excessive mounting/unmounting of the child component. For example, adapting from the react docs (https://reactjs.org/docs/render-props.html):
<Mouse>
{mouse => (
<ShowMousePosition mouse={mouse}/>
)}
</Mouse>
class ShowMousePosition extends React.Component {
componentDidMount(){
console.log('mounting!')
}
render () {
const {mouse} = this.props
return (
<p>The mouse position is {mouse.x}, {mouse.y}</p>
)
}
}
I know the react docs say:
Using a render prop can negate the advantage that comes from using React.PureComponent if you create the function inside a render method. This is because the shallow prop comparison will always return false for new props, and each render in this case will generate a new value for the render prop.
But, will "mounting!" be called over and over as the user moves the mouse around?
Thanks!
I went ahead and tried to answer my own question using a fiddle. It appears that "mounting!" is not called over and over again:
https://jsfiddle.net/69z2wepo/186690/
Here is the code:
class Hello extends React.Component {
render() {
return <Mouse>
{mouse => (
<ShowMousePosition mouse={mouse}/>
)}
</Mouse>
}
}
class Mouse extends React.Component {
constructor(props) {
super(props);
this.handleMouseMove = this.handleMouseMove.bind(this);
this.state = { x: 0, y: 0 };
}
handleMouseMove(event) {
this.setState({
x: event.clientX,
y: event.clientY
});
}
render() {
return (
<div style={{ height: 800, width: 800 }} onMouseMove={this.handleMouseMove}>
{/*
Instead of providing a static representation of what <Mouse> renders,
use the `render` prop to dynamically determine what to render.
*/}
{this.props.children(this.state)}
</div>
);
}
}
class ShowMousePosition extends React.Component {
componentDidMount(){
console.log('mountin!')
}
render () {
const {mouse} = this.props
return (
<p>The mouse position is {mouse.x}, {mouse.y}</p>
)
}
}
ReactDOM.render(
<Hello name="World" />,
document.getElementById('container')
);
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