Can anyone clarify the difference between these 2 ways of triggering a function when tapping a view?
1)
myView.addTarget(self, action: #selector(myFunctionToTrigger(_:)), forControlEvents: UIControlEvents.TouchUpInside)
2)
let tapGesture = UITapGestureRecognizer(target: self, action:
#selector(myFunctionToTrigger(_:)))
myView.addGestureRecognizer(tapGesture)
This is 2 completely different ways of implementing user event handling in iOS apps.
1). addTarget() - is method on UIControl class, which is part of Target-Action Mechanism. More about that in documentation.
And you can't addTarget tot any UIView, only to UIControl subclasses.
2). UIGestureRecognizer subclasses is just simply a mechanism to detect and distinguish user gestures on specific view.
Main difference between them that Gesture Recognizers can detect more complex events like swipe or pinch or zoom, but -addTarget is a much more efficient way to detect user activity, also it provides the same level of interface for all UIControls such as UISegmetedControl, UISlider, etc.
Hope that I helped you.
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