I was working on a project where I get analog values from a resistive touchscreen and turn them into intersection points.
Here is an example:
Here is my code for the data collection using an Arduino Uno and construction of the points using tool called processing.
#define side1 2
#define side2 3
#define side3 4
#define side4 5
#define contact A0
void setup() {
pinMode(contact, INPUT);
pinMode(side1, OUTPUT);
pinMode(side2, OUTPUT);
pinMode(side3, OUTPUT);
pinMode(side4, OUTPUT);
Serial.begin(9600);
}
void loop() {
int sensorValue1;
int sensorValue2;
int sensorValue3;
int sensorValue4;
// SENSOR VALUE 1:
digitalWrite(side1, LOW);
digitalWrite(side2, HIGH);
digitalWrite(side3, HIGH);
digitalWrite(side4, HIGH);
delay(5);
for (int i = 0; i < 10; i++){
sensorValue1 = analogRead(contact);
}
// SENSOR VALUE 2:
digitalWrite(side2, LOW);
digitalWrite(side3, HIGH);
digitalWrite(side4, HIGH);
digitalWrite(side1, HIGH);
delay(5);
for (int i = 0; i < 10; i++){
sensorValue2 = analogRead(contact);
}
// SENSOR VALUE 3:
digitalWrite(side3, LOW);
digitalWrite(side2, HIGH);
digitalWrite(side4, HIGH);
digitalWrite(side1, HIGH);
delay(5);
for (int i = 0; i < 10; i++){
sensorValue3 = analogRead(contact);
}
// SENSOR VALUE 2:
digitalWrite(side4, LOW);
digitalWrite(side3, HIGH);
digitalWrite(side2, HIGH);
digitalWrite(side1, HIGH);
delay(5);
for (int i = 0; i < 10; i++){
sensorValue4 = analogRead(contact);
}
Serial.print(sensorValue1);
Serial.print(",");
Serial.print(sensorValue2);
Serial.print(",");
Serial.print(sensorValue3);
Serial.print(",");
Serial.print(sensorValue4);
Serial.println();
}
This is the Processing code for the construction of the graph.
import processing.serial.*;
Serial myPort; // The serial port
int maxNumberOfSensors = 4;
float[] sensorValues = new float[maxNumberOfSensors];
float sensorValueX;
float sensorValueX1;
float sensorValueY;
float sensorValueY1;
int scaleValue = 2;
void setup () {
size(600, 600); // set up the window to whatever size you want
//println(Serial.list()); // List all the available serial ports
String portName = "COM5";
myPort = new Serial(this, portName, 9600);
myPort.clear();
myPort.bufferUntil('\n'); // don't generate a serialEvent() until you get a newline (\n) byte
background(255); // set inital background
smooth(); // turn on antialiasing
}
void draw () {
//background(255);
//noFill();
fill(100,100,100,100);
ellipse(height,0, scaleValue*sensorValues[0], scaleValue*sensorValues[0]);
ellipse(0,width, scaleValue*sensorValues[1], scaleValue*sensorValues[1]);
ellipse(height,width, scaleValue*sensorValues[2], scaleValue*sensorValues[2]);
ellipse(0,0, scaleValue*sensorValues[3], scaleValue*sensorValues[3]);
//ellipse(sensorValueY, sensorValueX, 10,10);
//println(sensorValueY,sensorValueX);
sensorValueX = ((sensorValues[3]*sensorValues[3])-(sensorValues[2]*sensorValues[2])+600*600)/2000;
sensorValueX1 = ((sensorValues[0]*sensorValues[0])-(sensorValues[1]*sensorValues[1])+600*600)/2000;
sensorValueY = ((sensorValues[3]*sensorValues[3])-(sensorValues[2]*sensorValues[2])+(600*600))/2000;
sensorValueY1 = ((sensorValues[1]*sensorValues[1])-(sensorValues[0]*sensorValues[0])+(600*600))/2000;
line(0, scaleValue*sensorValueX, height,scaleValue* sensorValueX);
line(scaleValue*sensorValueY, 0, scaleValue*sensorValueY, width);
ellipse(scaleValue*sensorValueY, scaleValue*sensorValueX, 20,20);
line(0, scaleValue*sensorValueX1, height,scaleValue* sensorValueX1);
line(scaleValue*sensorValueY1, 0, scaleValue*sensorValueY1, width);
ellipse(scaleValue*sensorValueY1, scaleValue*sensorValueX1, 20,20);
println(scaleValue*sensorValueX,scaleValue*sensorValueY);
}
void serialEvent (Serial myPort) {
String inString = myPort.readStringUntil('\n'); // get the ASCII string
if (inString != null) { // if it's not empty
inString = trim(inString); // trim off any whitespace
int incomingValues[] = int(split(inString, ",")); // convert to an array of ints
if (incomingValues.length <= maxNumberOfSensors && incomingValues.length > 0) {
for (int i = 0; i < incomingValues.length; i++) {
// map the incoming values (0 to 1023) to an appropriate gray-scale range (0-255):
sensorValues[i] = map(incomingValues[i], 0, 1023, 0, width);
//println(incomingValues[i]+ " " + sensorValues[i]);
}
}
}
}
I was wondering how I could convert the intersection of those points to a coordinate? Example: in the image, I showed you, I set the parameters for the dimensions to be (600,600). Is it possible to change that intersection are to a coordinate value? Currently, my code is printing out coordinates however they are diagonals such at the x and y values are equal. I want the coordinates of x and y to have different quantities so that I can get coordinates for different sides in the square. Can somebody help?
By reading your code I'm assuming that you know the position of all n sensors and the distance from each n sensor to a target. So what you're essentially trying to do is trilateration (as mentioned by Nico Schertler). In other words determining a relative position based on the distance between n points.
Just a quick definition note in case of confusion:
Trilateration requires at least 3 points and distances.
The first solution that probably comes to mind is calculating the intersections between 3 sensors treating them as circles. Given that there might be some error in the distances this means that the circles might not always intersect. Which rules out this solution.
The following code has all been done in Processing.
I took the liberty of making a class Sensor.
class Sensor {
public PVector p; // position
public float d; // distance from sensor to target (radius of the circle)
public Sensor(float x, float y) {
this.p = new PVector(x, y);
this.d = 0;
}
}
Now to calculate and approximate the intersection point between the sensors/circles, do the following:
PVector trilateration(Sensor s1, Sensor s2, Sensor s3) {
PVector s = PVector.sub(s2.p, s1.p).div(PVector.sub(s2.p, s1.p).mag());
float a = s.dot(PVector.sub(s3.p, s1.p));
PVector t = PVector.sub(s3.p, s1.p).sub(PVector.mult(s, a)).div(PVector.sub(s3.p, s1.p).sub(PVector.mult(s, a)).mag());
float b = t.dot(PVector.sub(s3.p, s1.p));
float c = PVector.sub(s2.p, s1.p).mag();
float x = (sq(s1.d) - sq(s2.d) + sq(c)) / (c * 2);
float y = ((sq(s1.d) - sq(s3.d) + sq(a) + sq(b)) / (b * 2)) - ((a / b) * x);
s.mult(x);
t.mult(y);
return PVector.add(s1.p, s).add(t);
}
Where s1, s2, s3 is any of your 3 sensors, do the following to calculate the the intersection point between the given sensors:
PVector target = trilateration(s1, s2, s3);
While it is possible to calculate the intersection between any amount of sensors. It becomes more and more complex the more sensors you want to include. Especially since you're doing it yourself. If you're able to use external Java libraries, then it would be a lot easier.
If you're able to use external Java libraries, then I highly recommend using com.lemmingapex.trilateration. Then you'd be able to calculate the intersection point between 4 sensors by doing:
Considering s1, s2, s3, s4 as instances of the previously mentioned class Sensor.
double[][] positions = new double[][] { { s1.x, s1.y }, { s2.x, s2.y }, { s3.x, s3.y }, { s4.x, s4.y } };
double[] distances = new double[] { s1.d, s2.d, s3.d, s4.d };
NonLinearLeastSquaresSolver solver = new NonLinearLeastSquaresSolver(
new TrilaterationFunction(positions, distances),
new LevenbergMarquardtOptimizer());
Optimum optimum = solver.solve();
double[] target = optimum.getPoint().toArray();
double x = target[0];
double y = target[1];
The following examples, are examples of the trilateration() method I wrote and not an example of the library above.
The 3 big circles being any 3 sensors and the single red circle being the approximated point.

The 3 big circles being any 3 sensors and the single red circle being the approximated point.

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