I have some questions regarding this program:
#include <iostream> #include <type_traits> #include <functional> using namespace std; template <typename T> void foo ( T x ) { auto r=ref(x); cout<<boolalpha; cout<<is_same<T&,decltype(r)>::value; } int main() { int x=5; foo (x); return 0; } The output is:
false I want to know, if std::ref doesn't return the reference of an object, then what does it do? Basically, what is the difference between:
T x; auto r = ref(x); and
T x; T &y = x; Also, I want to know why does this difference exist? Why do we need std::ref or std::reference_wrapper when we have references (i.e. T&)?
Function templates ref and cref are helper functions that generate an object of type std::reference_wrapper, using template argument deduction to determine the template argument of the result. T may be an incomplete type. (since C++20)
std::reference_wrapper can be used as an argument to a template function (or constructor) to avoid specifying the template parameter types explicitly.
Well ref constructs an object of the appropriate reference_wrapper type to hold a reference to an object. Which means when you apply:
auto r = ref(x); This returns a reference_wrapper and not a direct reference to x (ie T&). This reference_wrapper (ie r) instead holds T&.
A reference_wrapper is very useful when you want to emulate a reference of an object which can be copied (it is both copy-constructible and copy-assignable).
In C++, once you create a reference (say y) to an object (say x), then y and x share the same base address. Furthermore, y cannot refer to any other object. Also you cannot create an array of references ie code like this will throw an error:
#include <iostream> using namespace std; int main() { int x=5, y=7, z=8; int& arr[] {x,y,z}; // error: declaration of 'arr' as array of references return 0; } However this is legal:
#include <iostream> #include <functional> // for reference_wrapper using namespace std; int main() { int x=5, y=7, z=8; reference_wrapper<int> arr[] {x,y,z}; for (auto a: arr) cout << a << " "; return 0; } /* OUTPUT: 5 7 8 */ Talking about your problem with cout << is_same<T&,decltype(r)>::value;, the solution is:
cout << is_same<T&,decltype(r.get())>::value; // will yield true Let me show you a program:
#include <iostream> #include <type_traits> #include <functional> using namespace std; int main() { cout << boolalpha; int x=5, y=7; reference_wrapper<int> r=x; // or auto r = ref(x); cout << is_same<int&, decltype(r.get())>::value << "\n"; cout << (&x==&r.get()) << "\n"; r=y; cout << (&y==&r.get()) << "\n"; r.get()=70; cout << y; return 0; } /* Ouput: true true true 70 */ See here we get to know three things:
A reference_wrapper object (here r) can be used to create an array of references which was not possible with T&.
r actually acts like a real reference (see how r.get()=70 changed the value of y).
r is not same as T& but r.get() is. This means that r holds T& ie as its name suggests is a wrapper around a reference T&.
I hope this answer is more than enough to explain your doubts.
std::reference_wrapper is recognized by standard facilities to be able to pass objects by reference in pass-by-value contexts.
For example, std::bind can take in the std::ref() to something, transmit it by value, and unpacks it back into a reference later on.
void print(int i) { std::cout << i << '\n'; } int main() { int i = 10; auto f1 = std::bind(print, i); auto f2 = std::bind(print, std::ref(i)); i = 20; f1(); f2(); } This snippet outputs :
10 20 The value of i has been stored (taken by value) into f1 at the point it was initialized, but f2 has kept an std::reference_wrapper by value, and thus behaves like it took in an int&.
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